| Lost Relics Mods ( @ 2007-12-22 00:09:00 |
F.A.Q.
What time period does this game take place in? ► This is a post Deathly Hallows game. In January, the year is 2000. Do I have to keep to the epilogue's canon? ► Lost Relics is only canon up until the end of Deathly Hallows, not including the epilogue. It is up to each individual to decide if they wish to keep with the epilogue's canon or not. Considering the plot of this game, the epilogue can easily be considered not canon. What is this game about? ► Please read the plot. Relics is a Harry Potter game set in 2000. Magical abilities are starting to fade all across the Wizarding community and the race is on for legendary magical relics to save or collapse society. What state is the Wizarding World in? ► After a year of reconstruction, incidents of lost magical abilities started popping up across England and the world. Even those with pureblood lost the ability to cast even the simplest spell. Some believed this was an illness that could be spread like a virus, so many ex-wizards were pressured out of society and their jobs. This fear that magical abilities would be completely lost made it easy for corrupt purebloods to take high standing positions in the Ministry so they could weed out those who lost their magic and remove them. Word of magical relics started spreading and soon the Ministry, Order and others started searching for them so that maybe they could regain lost powers or use the item against others. Where did the journals come from? How do they work if magic is dying? ► Sophie Inkh, owner of the books and stationary shop called Tonnes of Tomes located in Scotland and collector of ancient wizarding books and journals, has recently come forward with a discovery. A visit to her vault at her local bank revealed a nearly long forgotten family heirloom: a pair of ancient Egyptian journals that seemed to be connected with powerful magic. Writing in one makes the writing appear in the other book, and vice versa. What's more, there seemed to be inscriptions how to use the journal to create private entries without using magic, as well as instructions on how to duplicate the journal's ancient magic into other journals. With the desire to keep the wizarding world in contact with each other, she happily worked with the Ministry to create enough journals to be sold across the world for all witches and wizards to use, regardless of if they can still use magic or not. How do I apply? ► Please check the character list to see if the one you want is available and then fill out the application here. Does my character have to lose their magic? ► Yes, absolutely. This is part of the game play for this role-play. It is up to you how fast or slowly your character loses their magical abilities, and how much they start with at the beginning of the game. It happens differently for everyone, regardless of their blood status. There is some freedom with it, but no one is exempt. Can I change my characters initial alignment/sympathy? ► Please ask the Mods and we'll see what we can do. I have a big plot idea, what do I do? ► We love plot ideas, so if you have any pitch them to us. All big plots must be accepted by both Mods before they can be put into motion. In what point of view are journals being written? How do they work? ► All entries in a character's journal must be written in first person (like writing in a diary). RP threads are to be written in third person and posted in the appropriate community (lostrelicsrpg or lostrelicspast). Journals come with pre-existing charms on them so that even users without magic have the ability to use them to their full extent. Characters can write public entries in their journals, but also have the option of utilizing the pre-existing charms on the journals to make an entry entirely private, or make an entry private to a specific person/group of people. I have other game/character questions, who can I contact? ► Poufy: [AIM] PoufyWerewolf ► Cody: [AIM] ZMulciber ► E-Mail: lostrelicsrpg@gmail.com |